[Note: Coded by Sam Schreiber, who doesn't have far* too much time on his hands now that the school year has started. This is a C++ parody of Star Wars, in case you can't figure that out.]
[Note: Specifically, these are Pointer Wars Action Classes. They are C++ parodies of the Star Wars action figures.]

//Binky

class Binky {
public:
 char* irq;

protected:
 void* memory;

 Binky();
 ~Binky();
 void move(void* to);
 void transmit(void* to, char* message);
 void transmit(char* message);
 void fire(void* target);
 void* location(char* cypher);
}

Binky::Binky()
 memory = malloc(1000);

Binky::~Binky()
 free(memory);

Agent::move(void* to)
 memcpy(to, this, sizeof(Agent));

Binky::transmit(void* to, char* message)
 memcpy(to, message, strlen(message));

Binky::transmit(char* message)
 cout << message << endl;

Binky::fire(void* target)
 *target = rand();

Binky::location(char* cypher)
 return hash(cyper[strlen((char*)hash(cypher))]);