[Note: Coded by Sam Schreiber, who doesn't have far* too much time on his hands now that the school year has started. This is a C++ parody of Star Wars, in case you can't figure that out.]
[Note: Specifically, these are Pointer Wars Action Classes. They are C++ parodies of the Star Wars action figures.]

//The Tick Star

class Tick_Star {
public:
 void move(void* to);
 void transmit(void* to, char* message);
 void transmit(char* message);
 void fire(void* target);
 void* location(char* cypher);
 void arc (int theta);
 void forward (void);

protected:
 int speed;
 int curve;

 Tick_Star();
 ~Tick_Star();
}

Tick_Star::Tick_Star()
 memory = malloc(1000);

Tick_Star::~Tick_Star()
 free(memory);

Tick_Star::move(void* to)
 memcpy(to, this, sizeof(Tick_Star));

Tick_Star::transmit(void* to, char* message)
 memcpy(to, message, strlen(message));

Tick_Star::transmit(char* message)
 cout << message << endl;

Tick_Star::fire(void* target){
 *target = 0;
 while(target != 0) *target = 0;
}

Tick_Star::location(char* cypher)
 return hash(cyper[strlen((char*)hash(cypher))]);

Tick_Star::arc(int theta)
 curve += theta/abs(theta) * abs(theta - abs(curve)) + theta;

Tick_Star::forward(void)
 move(this + speed);